Every GM has a button that they can use to eject players from games via a giant spring loaded chair but you can't be afraid to press it.

Most #TTRPG problem players are easily resolved by GMs that understand how to say no, and who actively step in and stop their negative behaviour at the table, or who even eject them from the game.

It is easily done. The problem is most people are terrible at enforcing such limits.

Replies

No replies yet