Ooh, sale... thanks for reminding me I need to get back on the subscription...
Alice
@alicenox.bsky.social
142 Followers
529 Following
🔞 Dumb witch. She/Her. Gay mess. Amateur FFXIV gposer.
I mostly follow art accounts and people I like.
/c/alice%20nox
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...I volunteer--
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Sponty OC comms for Cait (@Teh_Cait) on twitter Thank you so much! 🙏
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・うちの子再掲100日チャレンジ93日目
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...Also realizing, I already mentioned Abundance, but it's REALLY good in an Umori enchantment deck. If you can get out a single enchantress out you can just call land for your first draw and nonland off every enchantress draw; you always hit your land drops and never run out of things to cast.
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#ShibariSeptember day 3 🐾
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This is what I imagine happens when she's going up or down a flight of stairs or whatever public transit is going over bumpy terrain #HappyHoagie #OCs #Pocky
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Removal will be the hard part, you'll likely rely on over-costed or narrow sagas like Elspeth Conquers Death and Elspeth's Nightmare, or temporary O-Ring effects. But ultimately there are a LOT of enchantments that perform common/needed effects if you know where to look, and Umori helps offset cost.
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Pernicious Deed, Meathook Massacre, Pestilence/Pyrohemia, and The Phyrexian Scriptures are probably your best options for boardwipes.
Sterling Grove is a must, it's both protection and an enchantment-based tutor for another enchantment, letting you find Sanctum of All or whatever shrine you need.
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Other enchantment-based ramp includes Sanctum Weaver, Khalni Heart Expedition, Omen of the Hunt, Font of Fertility, some sagas like The Weatherseed Treaty, and every land aura like Wolfwillow Haven and the like. Binding the Old Gods is also underrated for enchantment decks, removal and ramp.