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sarn

@plutobirdo.bsky.social

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gamedev person. i make videogames!!!!!!!!!!!!!!!!!!! i coded Risk of Rain Returns https://saturnyoshi.itch.io/

  1. what the hell I haven't played super mario world in like 8 years and I just found out they added this dude called "Magnum Mole" #retro

    A screenshot of the game Super Mario World in which the enemy 'Magnum Mole' can be seen.
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  2. I wanted Larry to feel distinct from his official modern incarnation, so I didn't reference any images except for his smb3 sprite.

    the princess is a recolour of Peach but she's a separate character, "princess strawberry" or something, I haven't really decided yet.

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  3. dialogue portraits for larry koopa and the princess (their idle sprites are recolours from smb3 / smas smb2) #pixelart

    characters and their dialogue portraits. top: larry koopa, bottom: nightmare princess
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  4. I have used godot briefly, and I did consider using it for this project. I've been using gamemaker for a looooongg time, and imo programming is my strongest skill by far, so I'm mostly interested in doing whatever is going to push me to improve.

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