ISSUE 6 SCRIPT FIRST DRAFT IS DONE
Mr. Scratch
@scomatth.bsky.social
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I draw cringe.
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I think I gotta stop Silksong. I hate adding something that I should fucking love to the DNF pile, but the difficulty is so consistently oppressively miserable that I don’t even want to explore anymore because I just expect it to suck. And the alt is redoing High Halls until I kill myself.
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Okay but Savage Beastfly 2 is way easier than the first one and also I would rather fight it ten times than the fucking High Halls arena. Seriously fuck whoever designed that arena.
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Really enjoying not being able to progress in Silksong cuz of High Halls. Great game design, TC. Absolute (trash) cinema
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A long way til I get inside The pretty grave that you dig Bright Eyes
open.spotify.com/track/4aQLm8...
Key Entity Extraction VII - Yuko The Trivial
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Here is an excerpt. :)
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Getting back into writing my melancholic cannibal horror scripts. Written 9 pages of issue 6 (of a planned 14) so far. Hoping to continue that momentum and get thru at least issue 10 by end of year. 11 to 14 needs structural planning still (which I already did up to 10).
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High Halls can fuck right off. How about instead of nerfing balanced fights like Moorwing and Sister Splinter, you nerf the mob density or number of waves in this arena @teamcherry.bsky.social
I cannot recommend this fantastic game to anyone because of oppressive arenas and platforming (Mount Fay).
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Silksong might be the only game is existence that requires you to beat a kaizo level to unlock double jump. Honestly, it feels good to do it, but it's also super fucked up.
I'm old, TC. I don't have the reflexes of a 15-year-old anymore. :(
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Mount Fay can eat my shorts.