#deltarune #kriselle
Taaamas
@taaamas.bsky.social
676 Followers
389 Following
AAAAAAAAAAAAAA-- Currently obsessing over DELTARUNE Quartermaster, Boatswain, Mischief Maker. Artist, mainly a Pixel Artist!
Made the SoT Bluesky Feed: (https://bsky.app/profile/taaamas.bsky.social/feed/aaage3dp3cals)
Statistics
-
-
Making some good progress so far! (New planned design is on the right, left is current from earlier).
If any #Deltarune #Undertale fans want to help out, it's just to the north-east of Manchester in the UK! Got some other people who have joined in to help :D
a little Deltarune artwork I've planned out for a mural on w/place :D (title at the bottom isn't mine, just found it so planned around it)
-
-
Well, I define you as pretty damn epic, so that's a good benchmark to start from
-
Ahhhhhh, okay. Seems more and more companies are trying that these days, and I just never see it feasible to 'beat' Steam at what it does.
-
(i dont get it)
-
a little Deltarune artwork I've planned out for a mural on w/place :D (title at the bottom isn't mine, just found it so planned around it)
-
Personally I'd prefer to see the cinematics for things like updates and events, but also.. I get why it's emporium focused, because they're spending the resources to advertise the thing that directly helps fund their resources.
But all in all I just like seeing the pretty animations :)
-
The same thing I always tell people in response, is that if you can't understand that different devs do different things, it's because you have no idea how a job works, let alone how a company works.
-
It's like how people still tag Drew and Mike and Joe for community related issues, Or go to CMs for any/all game issues. And the sight of any dev doing something recreational someone will shout "Stop that, get back to fixing XYZ".
Some ppl really view devs as pawns on a chess board, to do anything.